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#ifndef PX_PSCOOKING_H
#define PX_PSCOOKING_H

#include "foundation/PxMemory.h"
#include "cooking/PxCooking.h"

#include "PsUserAllocated.h"

namespace physx
{
class TriangleMeshBuilder;
class ConvexMeshBuilder;
class ConvexHullLib;

class Cooking: public PxCooking, public Ps::UserAllocated
{
public:
									Cooking(const PxCookingParams& params): mParams(params) {}

	virtual void					release();
	virtual void					setParams(const PxCookingParams& params);
	virtual const PxCookingParams&	getParams() const;
	virtual bool					platformMismatch() const;
	virtual bool					cookTriangleMesh(const PxTriangleMeshDesc& desc, PxOutputStream& stream, PxTriangleMeshCookingResult::Enum* condition = NULL) const;
	virtual PxTriangleMesh*			createTriangleMesh(const PxTriangleMeshDesc& desc, PxPhysicsInsertionCallback& insertionCallback, PxTriangleMeshCookingResult::Enum* condition = NULL) const;
	virtual bool					validateTriangleMesh(const PxTriangleMeshDesc& desc) const;

	virtual bool					cookConvexMesh(const PxConvexMeshDesc& desc, PxOutputStream& stream, PxConvexMeshCookingResult::Enum* condition) const;
	virtual PxConvexMesh*			createConvexMesh(const PxConvexMeshDesc& desc, PxPhysicsInsertionCallback& insertionCallback, PxConvexMeshCookingResult::Enum* condition) const;
	virtual bool					validateConvexMesh(const PxConvexMeshDesc& desc) const;
	virtual bool					computeHullPolygons(const PxSimpleTriangleMesh& mesh, PxAllocatorCallback& inCallback,PxU32& nbVerts, PxVec3*& vertices,
											PxU32& nbIndices, PxU32*& indices, PxU32& nbPolygons, PxHullPolygon*& hullPolygons) const;
	virtual bool					cookHeightField(const PxHeightFieldDesc& desc, PxOutputStream& stream) const;
	virtual PxHeightField*			createHeightField(const PxHeightFieldDesc& desc, PxPhysicsInsertionCallback& insertionCallback) const;
	virtual bool					cookBVHStructure(const PxBVHStructureDesc& desc, PxOutputStream& stream) const;
	virtual PxBVHStructure*			createBVHStructure(const PxBVHStructureDesc& desc, PxPhysicsInsertionCallback& insertionCallback) const;

	PX_FORCE_INLINE static void		gatherStrided(const void* src, void* dst, PxU32 nbElem, PxU32 elemSize, PxU32 stride)
	{
		const PxU8* s = reinterpret_cast<const PxU8*>(src);
		PxU8* d = reinterpret_cast<PxU8*>(dst);
		while(nbElem--)
		{
			PxMemCopy(d, s, elemSize);
			d += elemSize;
			s += stride;
		}
	}

private:
	bool							cookConvexMeshInternal(const PxConvexMeshDesc& desc, ConvexMeshBuilder& meshBuilder, ConvexHullLib* hullLib, PxConvexMeshCookingResult::Enum* condition) const;
	bool							cookTriangleMesh(TriangleMeshBuilder& builder, const PxTriangleMeshDesc& desc, PxOutputStream& stream, PxTriangleMeshCookingResult::Enum* condition) const;

	PxTriangleMesh*					createTriangleMesh(TriangleMeshBuilder& builder, const PxTriangleMeshDesc& desc, PxPhysicsInsertionCallback& insertionCallback, PxTriangleMeshCookingResult::Enum* condition) const;

private:
	PxCookingParams					mParams;

};

}
#endif //#define PX_PSCOOKING_H
