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#ifndef PX_BVH_STRUCTURE_DESC_H
#define PX_BVH_STRUCTURE_DESC_H
/** \addtogroup cooking
@{
*/

#include "common/PxCoreUtilityTypes.h"
#include "common/PxPhysXCommonConfig.h"
#include "foundation/PxTransform.h"
#include "foundation/PxBounds3.h"

#if !PX_DOXYGEN
namespace physx
{
#endif

/**

\brief Descriptor class for #PxBVHStructure.

@see PxBVHStructure
*/
class PxBVHStructureDesc
{
public:
	PX_INLINE PxBVHStructureDesc();

	/**
	\brief Pointer to first bounding box.
	*/
	PxBoundedData bounds;

	/**
	\brief	Initialize the BVH structure descriptor
	*/
	PX_INLINE void setToDefault();

	/**
	\brief Returns true if the descriptor is valid.
	\return true if the current settings are valid.
	*/
	PX_INLINE bool isValid() const;


protected:	
};



PX_INLINE PxBVHStructureDesc::PxBVHStructureDesc()
{
}

PX_INLINE void PxBVHStructureDesc::setToDefault()
{
	*this = PxBVHStructureDesc();
}

PX_INLINE bool PxBVHStructureDesc::isValid() const
{
	// Check BVH desc data
	if(!bounds.data)
		return false;
	if(bounds.stride < sizeof(PxBounds3))	//should be at least one point's worth of data
		return false;

	if(bounds.count == 0)
		return false;

	return true;
}

#if !PX_DOXYGEN
} // namespace physx
#endif


  /** @} */
#endif // PX_BVH_STRUCTURE_DESC_H
