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#ifndef PX_PHYSICS_NP_ARTICULATION
#define PX_PHYSICS_NP_ARTICULATION

#include "PxArticulation.h"
#include "CmPhysXCommon.h"

#if PX_ENABLE_DEBUG_VISUALIZATION
#include "CmRenderOutput.h"
#endif

#include "ScbArticulation.h"
#include "NpArticulationLink.h"
#include "NpArticulationTemplate.h"
#include "NpArticulationJoint.h"

namespace physx
{

class NpArticulationLink;
class NpScene;
class NpAggregate;
class PxAggregate;

#if PX_VC
#pragma warning(push)
#pragma warning(disable:4250)
#endif


class NpArticulation : public NpArticulationTemplate<PxArticulation>
{
//= ATTENTION! =====================================================================================
// Changing the data layout of this class breaks the binary serialization format.  See comments for 
// PX_BINARY_SERIAL_VERSION.  If a modification is required, please adjust the getBinaryMetaData 
// function.  If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
// accordingly.
//==================================================================================================

public:
	virtual								~NpArticulation();

// PX_SERIALIZATION
										NpArticulation(PxBaseFlags baseFlags) : NpArticulationTemplate(baseFlags){}
	static	NpArticulation*				createObject(PxU8*& address, PxDeserializationContext& context);
	static	void						getBinaryMetaData(PxOutputStream& stream);
//~PX_SERIALIZATION

	//---------------------------------------------------------------------------------
	// PxArticulation implementation
	//---------------------------------------------------------------------------------

	virtual	PxU32						getInternalDriveIterations() const;
	virtual	void						setInternalDriveIterations(PxU32 iterations);

	virtual	PxU32						getExternalDriveIterations() const;
	virtual	void						setExternalDriveIterations(PxU32 iterations);

	virtual	PxU32						getMaxProjectionIterations() const;
	virtual	void						setMaxProjectionIterations(PxU32 iterations);

	virtual	PxReal						getSeparationTolerance() const;
	virtual	void						setSeparationTolerance(PxReal tolerance);


	virtual	PxArticulationDriveCache*	createDriveCache(PxReal compliance, PxU32 driveIterations) const;

	virtual	void						updateDriveCache(PxArticulationDriveCache& cache, PxReal compliance, PxU32 driveIterations) const;

	virtual	void						releaseDriveCache(PxArticulationDriveCache&) const;

	virtual	void						applyImpulse(	PxArticulationLink*,
														const PxArticulationDriveCache& driveCache,
														const PxVec3& force,
														const PxVec3& torque);

	virtual	void						computeImpulseResponse(	PxArticulationLink*,
																PxVec3& linearResponse, 
																PxVec3& angularResponse,
																const PxArticulationDriveCache& driveCache,
																const PxVec3& force,
																const PxVec3& torque) const;

	virtual	const char*					getConcreteTypeName()	const	{ return "PxArticulation"; }

	//---------------------------------------------------------------------------------
	// Miscellaneous
	//---------------------------------------------------------------------------------
										NpArticulation();

	virtual	bool						isKindOf(const char* name)	const { return !::strcmp("PxArticulation", name) || PxBase::isKindOf(name); }

private:
	virtual PxArticulationJointBase*	createArticulationJoint(PxArticulationLink& parent, const PxTransform& parentFrame, PxArticulationLink& child, const PxTransform& childFrame);
	virtual	void						releaseArticulationJoint(PxArticulationJointBase* joint);
};

#if PX_VC
#pragma warning(pop)
#endif

}

#endif
